Every game is automatically recorded and may be saved as a "replay". Multiplayer matches can be played on a local network, but the primary interest here at GameReplays lies in competitive online multiplayer matches, usually one-vs.-one, that are hosted in outsourcing by Gamespy. So it is possible, for example, to tell an MCV to reverse-move from A to B, then force-move from B to C and then unpack, all with one quick succession of mouse clicks and keystrokes. The basic interface is point-and-click mouse-operated, but the use of keyboard shortcuts is indispensable for competitive play.Īpart from the usual interface elements that have become standard in real-time strategy games, some notable features of Tiberium Wars include: Unit stances (hold fire, hold ground, guard, aggressive), crushing (big crushes small), different move commands (stubborn move to get from A to B, reverse-move, attack-move to attack any enemy on the way, force-move to run over things rather than attack them), formations, planning mode, and queuing of instructions (including most of the previously mentioned ones and unit abilities). While superficially sporting three distinct, asymmetric factions, there is a lot of symmetry in the tech trees, structures and base building principles. The action happens on a fully three-dimensional map that allows rotating and zooming, all powered by Electronic Art's Strategy Action Game Engine (SAGE). Return to the Game Info and Strategy index.Ĭommand & Conquer 3 (henceforth "C&C3") is a real-time strategy game, in which you control one of three factions, the Global Defense Initiative (GDI), the Brotherhood of Nod, or the alien Scrin invaders. A unified tech tree of structures, units, upgrades and support powers for Tiberium Wars and Kane's Wrath. Miscellanea, including Mutants, Visceroids and capturable structures.Scrin structures, units, support powers and upgrades.Nod structures, units, support powers and upgrades.GDI structures, units, support powers and upgrades.Quick links to faction-specific information The Tiberian series concluded with the release of Command & Conquer 4: Tiberian Twilight in March 2010, for which we have our own Command & Conquer 4 Portal. Our Kane's Wrath Portal is dedicated entirely to this expansion. The "expansion pack" Kane's Wrath was developed under commission by third-party developer BreakAway Games and released in late 2008 however, its fundamental gameplay is rather different even where gameplay elements from the original game are concerned, and it is a standalone game in all but its name. However, the old team was subsequently dismissed, and the Command & Conquer franchise has since been in the hands of Electronic Arts, and Tiberium Wars is their first game in this series. Before completing the sequel, Westwood Studios were bought by Electronic Arts, however, the team continued to develop and release Command & Conquer 2: Tiberian Sun in 1999, and the expansion Firestorm in 2000. Command & Conquer 3: Tiberium Wars is the third installment in the Command & Conquer Tiberian series, which was started by Westwood Studios (of Dune 2 fame) with Command & Conquer: Tiberian Dawn in 1995.
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